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Magnus has a Bachelor's degree in Film Studies from the University of Copenhagen and a Master’s degree in Software Development from the IT University of Copenhagen.
Magnus has a particular focus on user experience and visuals. He is interested in the borderland between art and technology, especially the way it is expressed in computer games and CGI for film production but also in the work on interaction design and user interfaces. His project experience ranges from rendering and high-performance applications in the Danish game industry to simulations in the production industry.
He participates in the "Digital images" project, which aims to help the creative industry produce high-quality content more efficiently.