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I have a MSc in Software Development from the IT University of Copenhagen and a Bachelor in Film Studies from the University of Copenhagen. During my career, I have completed several courses in 3D graphics at Denmark’s Technical University.
My main interest has always been the borderland between art and technology, particularly how this is expressed in computer games and CGI for film production, but also in a wider sense working on interaction design and user interfaces.
Previously, I have worked with rendering and high performance applications in the Danish game industry and in connection with simulations for the production industry.