The Alexandra Institute // About Us // People // Liselott Stenfeldt

Liselott Stenfeldt

In recent years, technological advances have provided many new opportunities. At international level we see an increased use of digital devices in our environment, however only very few long-term initiatives have been launched to support and enhance the quality of the citizen’s everyday life.

In my opinion, digital technology is an important method for the design of urban space wheras the interactive design can help moving the boundaries for how we integrate physical exercise, socialization and meetings between people in the city. A digital layer may make data about the city accessible to citizens, policy makers and businesses.

  • How do people use their city?
  • Which impact will the different initiatives have on the local environment?
  • How can we ensure better processes for waste management and resource optimization?
  • And not least: how do we involve the citizens in the process?

With a degree from the Aarhus School of Architecture my focus is on the use of digital tools in the physical environment.

For several years, I have primarily been responsible for projects focusing on the urban space. Examples of the digital or physical initiatives include the interactive sound and light installation Nordlys, the purpose of which is to create a calming and relaxing atmosphere and bring new life to the inner city of Horsens. I have furthermore particated in the development of Denmark's first digital playground, PIXLpark in Roskilde, and the interactive benches in the project My Place, the aim of which is to bring life and strengthen the residents' joint sense of belonging to a neighbourhood of Copenhagen.

I have also participated in a number of exhibition projects - both as project manager and as the executive architect. One example is the new permanent exhibition On the Edge of War at Greve Museum and H2 Interaction which is an interactive exhibition with focus on energy. I have been responsible for the design of the spatial elements and exhibition strategy in the project Digital Natives in Aarhus Kunsthal and I also designed the physical modules as well as the concept for the mobile exhibition in The Energy Aware House, which could be seen several places in Denmark a few years ago.

My work focuses primarily on project management in creative hands-on projects, planning and implementation of workshops and processes involving citzens. I have broad experience in communication with customers and partners in relation to design, visualization and implementation of both temporary and permanent urban initiatives. I use tools such as Adobe - After Effects, Illustrator, Photoshop, the 3D programme Rhino and physical prototyping and sketching.

In our projects, we work primarily with public and private companies dealing with urban planning, citizens and urban design. In general, we see an increase in the use of digital tools for supporting new urban activities. Therefore, I am currently engaged in a number of different projects - large as well as small.

In cooperation with Citizens Services in Aarhus we have launched a project called The Digital Neighbourhood with focus on challenging and supporting new digital communication forms in the physical urban space. The project will proceed throughout 2015 and we will involve and engage citizens, stakeholders and students from many different disciplines in relation to creating exciting and relevant urban initiatives that can help to support the dialogue and the social meeting between citizens and municipality.

Furthermore,  I see great potential a major project in Vesterbro in Copenhagen, in which we will cooperate with an architectural firm and the City of Copenhagen to support the urban renewal process in new ways. Here we will test how digital / physical measures can help to involve larger groups of citizens, and how these can serve as a catalyst for an otherwise long and somewhat complex process.

I frequently make presentations on how we believe the digital approach can help boost urban renewal processes and citizen participation and I am pleased to present inspiring examples of former projects.

Concurrently, we are working on an application the goal of which is to visualize and develop technical information to a wider audience in a simple and tactile way. As an architect, I am fascinated by how we can develop sensory tools that not only help visualizing and reproducing a spatial atmosphere of constructed works, but also of those works that were never materialized or which turned out differently from what the architect had imagined.

  • Project management in both research and commercial projects
  • Design of digital/physical installations (from concept to implementation, to setup/implementation)
  • Collaboration with customers to create and get innovative ideas in the field of digital/physical surroundings
  • Facilitation of user-driven design and urban renewal processes
  • Facilitation of interdisciplinary workshops
  • Organisation of inspirational presentations for seminars, conferences and project meetings
  • Elaboration of analytical and evaluative reports and articles on practical projects and the processes
  • Description and visualisation of concepts in the different design process phases such as scenarios, video prototypes and sketches
  • Dissemination of complex content to a wider audience for example in conncetion with exhibitions and fairs
  • Create and develop visual concepts, logos and graphic identities for customers
  • Visualise and build 1: 1 prototypes

Tools I make use of

  • Adobe InDesign
  • Adobe Illustrator
  • Adobe Photoshop
  • Flash
  • After Effects
  • Sketch up
  • Rhinoceros

I find several books and movies very exciting and inspiring!

An ever lasting role model for people with interest in urban planning, is the Danish architect Jan Gehl. His focus lies in the use of urban space at eye level. Already at the beginning of my architecture study, I read the Danish book Livet mellem husene (Life Between Buildings), and it is a book that I often find myself referring to. Last year Gehl Architects also produced a movie that I find interesting in terms of setting the importance of urban life on the agenda  – The Human Scale.


At the Interactive Spaces Lab we work with a visually inspiring book Digital by Design, in which the design and the artist group Troika shows 80 inspiring digital/physical projects made by artists such as Dunne & Raby, Ron Arad and Mashiko Kusahara.

I find the following blogs and websites very inspiring:


Team Leader Interactive Spaces CPH - Architect MAA
+45 61 70 95 06
BLOX, Fæstningens Materialgård,
Frederiksholms Kanal 30,
1220 Copenhagen K